Combat
Last updated
Last updated
Evo Surfers' combat interface uses a nine-grid turn-based battle system. Fighting among the CaCha occurs in the grid's corresponding positions.
The total agility value of both sides determines which side will attack first. The ground rule is to have a normal attack in odd-numbered rounds and have a skill attack in even-numbered ones. The battle will continue until all members of one side die.
The battle grid concept breaks down into front, middle, and back rows. Players should position defensive tank-type CaCha at the front, with damage inflicting CaCha at the back.