Races and occupations
Last updated
Last updated
The main attribute of the Red Skull and Iron Hands is strength. Their supporting feature is athleticism, and their occupation is warrior, positioned in the mid-row as a secondary tank (physical).
The Red Skull and Iron Hands are brave warriors, experts in using various weapons, who always charge at the front of battles. They attack physically, have good vitality, and can defend against attacks. When there is no Main Tank, a Red Skull and Iron Hand warrior can be temporarily placed in the front row to ensure the attacking ability of the whole team.
The main attribute of the Green Skull and Broken Teeth is agility. Their supporting feature is strength, and their occupation is hunter, positioned in the back-row (physical).
Hunters are fragile and usually located in the back row. They create the severest physical damage, with skills to attack both individuals and groups. However, hunters do not easily survive because they are weak in defense and have a low attack tolerance. They fear AOEs.
The main attribute of the Purple Skull and Cunning Moon is intelligence. Their supporting feature is spirit, and occupation is mage, positioned in the back row for their high attacking capabilities and low attack tolerance.
Mages are stationed in the back row and create the severest spell damage. Mages skills can afflict effective damage to enemies in groups. However, mages do not easily survive because they are weak in defense and have a low attack tolerance. They fear AOEs.
The main attribute of the White Skull and Steel Bones is athleticism. Their supporting feature is stamina, and occupation is guard, positioned on the front row tank.
As a tank, they are positioned in the front row, holding a large shield to guard the safety of their companions. They have the best attack tolerance. However, because they lack attacking capabilities, the game only displays the mage's values while being hit.
The main attribute of the Crystal Skull and Broken Skull is spirit. Their supporting feature is athleticism, and their occupation is priest, positioned in the middle row for healing.
Priests are the only healers in Evo Surfers. They can restore life to individuals and groups. The priest is a must-have occupation if you want to fight long battles. A priest is also tenacious and hard to kill, but priests have no attacking abilities.
The main attribute of the Golden Skull and Sun Chasers is stamina. Their supporting feature is strength, and their occupation is knight, positioned in the mid-row as a secondary tank.
The Golden Skull and Sun Chasers can resist spell-related attacks and have good performance attacking induvial enemies. In specific game levels (while enemies are mostly mages), they can play the role of MT to improve the overall damage of the whole tea